[sanitised][sanitised][sanitised][sanitised][sanitised]


News Item: : R9 Patche prerelease changelog
(Category: Game News)
Posted by IKAIKA Dv8
Thursday 08 April 2010 - 06:09:23



Our Server Has Been Updated to this new patch

R9 is just around the corner, here is the prerelease changelog information


· admin.say command implemented
- the output currently looks a bit funky on the game client, like so: Player: [Server]: but with the next game client it will look like: Server: · admin.yell to squad has changed (you need to specify both team and squad)

· squad numbering has changed – the “no squad” squad has ID 0, and real squads are 1 and up.

· Autobalance improved, it shuffles people both during and between rounds now, and does a better job. No way to turn it off via admin interface yet I think.

· mapList* commands reworked

· banList* commands reworked

· listPlayers command added

· admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)

· Players have non-PB GUIDs now (these are distinct from PB GUIDs)

· onChat event reworked
- now it specifies target player subset as well
- shows text before profanity filtering
- client-originated chat messages starting with “/” make it to the server, and broadcast via onChat, but are not broadcast to other game clients
- use “/!” if you want to be able to send commands to your homemade rcon tools without showing the commands to other players

· player.onAuthenticated added (it’s triggered when a player receives GUID)

· player.onSquadChange, player.onTeamChange implemented

· Couple of crash fixes

· Support for “region” setting


SOURCE


This news item is from AUG ELITE Gaming Community
( http://www.augelite.com/news.php?extend.145 )


Render time: 0.0842 sec, 0.0046 of that for queries.